The placement of loot is important, but players aren’t always going to be excited about things that are logical for the place they’re in. The room’s furniture helps establish its functional purpose and informs its overall use and loot. What would they have with them? What would they set on the tables? Where would they sit and why? By examining the everyday use of a room you can establish what kind of path individuals would take through it and figure out what items of value might be left behind. Think about the people who would use that room and spend time there. When you’re populating a room, think about the furniture that goes into it. Rather than giving your players gold straight away, try putting items relevant to the area that can be converted to money at a town. An office might have pricey books the players could take while a creature’s lair might have discarded ivory from horns. A simple alternative can be to stash items of financial value. This is because gold is either hidden, stashed away somewhere, or carried on a person. Most of the time you would say no in reality. When setting up a scene in your game where you plan to put loot, ask if there would be gold there. With the exceptions of vaults and tombs, gold wouldn’t just be stored anywhere and valuable goods typically would be stored in more purposeful areas that suit their value. Treasure would never be left laying around in the open. When we examine this more closely we can see a few flaws in the approach. Often players are looking for treasure, and that’s what they’d expect to find in a lot of traditional DnD settings. Now that we’ve looked at some different things loot can be stored in, let’s talk about what loot is in general. Better Loot Storage Though Purposeful Setting Design Some cultures even used large pots as coffins for their dead. Another advantage that these creations had was their ability to be formed into interesting shapes, allowing for a wider range of options when making a vessel for a specific use. Clay and ceramic were used to create durable containers that could hold all sorts of things. Pots were a very common storage vessel in early history. Pots, Urns, and Other Ceramic Storage Vessels Try to think about what the wizard would have in their workshop and create specific storage for the things that they need. Arcane treated glass might house small creatures or valuable runes. They also could have magical storage to preserve ingredients, or contain unstable creations. In addition to having mundane storage for their things they likely will also have a scroll shelf or two that has slanted surfaces to keep scrolls from rolling away. These are large, often expensive items and it makes sense that they would get their own special places to be stored. Instead use weapon racks, display cases, and armor stands. In most scenarios this makes no sense and there’s no way you could fit the loot that your players received into such a small container. It is shocking how often players pull staves and long swords out of chests. If you want to stash more valuable loot you might put a smaller strong box inside some of these mundane storage options. Where you might normally place a chest, instead try thinking about the room you’re in and see what mundane storage would be there first. Bookshelves, cabinets, crates, and cupboards all make for great places to stash stuff. Much more likely to come up than treasure chests will be mundane storage. Let’s look at a few treasure chest alternatives that you can use in your games. A chest is a good way to store some things, but more often than not there are plenty of better ways to keep your loot safe and stashed. If you think about it, it doesn’t always make sense. You see them everywhere: they’re stuffed in dungeons, castles, keeps, and even homes. Treasure chests are a common staple in Dungeons and Dragons.
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